<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re:(fwd) Re: Multiple currencies --> <!--X-From-R13: [vpunry.IvyyrlNnoanzeb.pbz --> <!--X-Date: Fri, 5 Jun 1998 14:19:19 -0700 --> <!--X-Message-Id: 8625661A.00712D8A.00#usmta03,itsc.na.abnamro.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re:(fwd) Re: Multiple currencies</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:Michael.Willey#abnamro,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00886.html">Previous</a> | <a href="msg00888.html">Next</a> ] Thread: [ <a href="msg00886.html">Previous</a> | <a href="msg00888.html">Next</a> ] Index: [ <A HREF="author.html#00887">Author</A> | <A HREF="#00887">Date</A> | <A HREF="thread.html#00887">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re:(fwd) Re: Multiple currencies</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re:(fwd) Re: Multiple currencies </LI> <LI><em>From</em>: <A HREF="mailto:Michael.Willey#abnamro,com">Michael.Willey#abnamro,com</A></LI> <LI><em>Date</em>: Fri, 5 Jun 1998 16:39:15 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> ____________________Reply Separator____________________ Subject: [MUD-Dev] Re:(fwd) Re: Multiple currencies Author: J C Lawrence <claw#under,engr.sgi.com> Date: 6/5/98 5:57 PM >On Wed, 3 Jun 1998 18:00:13 -0500 >Michael Willey<Michael.Willey#abnamro,com> wrote: >>That seems to create the illusion of a 'real' economy, which >> for our purposes is as good as having the real thing. >It is not actually a player currency -- there are no values created, >maintained, and manipulated by players. Instead the system maintains >and manipulates token values, and allows players to intercept some of >those machinations. This is a faucet->drain economy where tokens >magically appear at in-game production sites, wander thru various >mechanisms in the game world, and then magically disappear later in >some token-consumer. Which is of course how nearly all "economies" in >current MUDs work. Absolutely true. Our goal never has been to simulate a complete and closed world in any aspect, but to run a game. This system does simulate some of the interactions of different currency, but the underlying model isn't significantly different from other muds. >Contrast the use of special heads in Habitat. Heads actually formed >a player-based and valued currency whose manipulation was entirely >within the closed system of the game. They were competed for, >highly values, trade, status, and display items, very much like the >Egg, but with the caveat that there was only one Egg and there were >many heads. Similarly for Legend's "strings", or the guild hall >bolt-ons that Lambert recently referenced. Those are real currencies, >and exist outside of any notion of script, coinage, or mechanical >models enforced in the game world by the Imps. Instead they are >player constructed and valued constructs whose value exists in the >significance the players attach to them, and not in the in-game >mechanical model that supports them. I certainly appreciate the difference here. These examples create a closed and perpetual world - a stage and a few props that encourage players to invent their own game. The currency here is just a prop. What it is isn't as important as what it represents, and that idea of what it represents is created by your players. Here's a question: What collective feature of these examples engages the player imagination and inspires this status game? I could just as easily see an attempt at creating a player currency flop spectacularly. What does it take for a simple perpetual prop to become a player currency, and how can we incorporate these ideas into our own MUDs? </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00921" HREF="msg00921.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong> <ul compact><li><em>From:</em> J C Lawrence <claw#under,engr.sgi.com></li></ul> <li><strong><A NAME="00894" HREF="msg00894.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong> <ul compact><li><em>From:</em> Mike Sellers <mike#bignetwork,com></li></ul> <li><strong><A NAME="00888" HREF="msg00888.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong> <ul compact><li><em>From:</em> Richard Woolcock <KaVir#dial,pipex.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00886.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00888.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00886.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00888.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00887"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00887"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Administrative Meddling</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00901" HREF="msg00901.html">[MUD-Dev] Re: Administrative Meddling</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 09 Jun 1998, 00:16 GMT </LI> </ul> <LI><strong><A NAME="00900" HREF="msg00900.html">[MUD-Dev] Re: Administrative Meddling</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 09 Jun 1998, 00:03 GMT </LI> </ul> </LI> <LI><strong><A NAME="00874" HREF="msg00874.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, Michael.Willey <a href="mailto:Michael.Willey#abnamro,com">Michael.Willey#abnamro,com</a>, Wed 03 Jun 1998, 22:01 GMT <UL> <LI><strong><A NAME="00886" HREF="msg00886.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 05 Jun 1998, 18:00 GMT </LI> </UL> <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="00887" HREF="msg00887.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, Michael.Willey <a href="mailto:Michael.Willey#abnamro,com">Michael.Willey#abnamro,com</a>, Fri 05 Jun 1998, 21:19 GMT <UL> <LI><strong><A NAME="00888" HREF="msg00888.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Fri 05 Jun 1998, 22:18 GMT </LI> <LI><strong><A NAME="00894" HREF="msg00894.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Sat 06 Jun 1998, 03:29 GMT <UL> <LI><strong><A NAME="01060" HREF="msg01060.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 16 Jun 1998, 01:44 GMT </LI> </UL> </LI> <LI><strong><A NAME="00921" HREF="msg00921.html">[MUD-Dev] Re:(fwd) Re: Multiple currencies</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 09 Jun 1998, 21:12 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>