<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Supporting articles found for UOL play style --> <!--X-From-R13: "Ybfgre, Dncu" <exbfgreNbevtva.rn.pbz> --> <!--X-Date: Fri, 4 May 1998 01:00:09 -0700 --> <!--X-Message-Id: c=US%a=_%p=EA%l=MOLACH-980504142839Z-91832#molach,origin.ea.com --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Supporting articles found for UOL play style</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:rkoster#origin,ea.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00353.html">Previous</a> | <a href="msg00355.html">Next</a> ] Thread: [ <a href="msg00348.html">Previous</a> | <a href="msg00449.html">Next</a> ] Index: [ <A HREF="author.html#00354">Author</A> | <A HREF="#00354">Date</A> | <A HREF="thread.html#00354">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Supporting articles found for UOL play style</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: "'<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>'" <<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Supporting articles found for UOL play style </LI> <LI><em>From</em>: "Koster, Raph" <<A HREF="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</A>></LI> <LI><em>Date</em>: Mon, 4 May 1998 09:28:39 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: "Petidomo List Agent -- Kanga.Nu version" <<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Saturday, May 02, 1998 1:41 AM John Bertoglio [SMTP:alexb#internetcds,com] said: >There is one thing that will set the successful commercial online world >apart from even the best hobby run systems: numbers. Few muds have >assembled a player base that was large AND divirse enough to even begin to >create meaningful behavior models. For me the classic example of this is DartMUD. I regard it as a seminal mud design-wise. Unfortunately, its many cool ideas (skills being taught by other players, a fully plyer-driven economy, etc) require PLAYERS to be there. And they never got critical mass. > (BTW, the resource links on MudConnector point a sites where various >commercial muds are being developed. When Andrew Cowan decided to open that section, he asked me to provide the specs for what a listing should look like--I'd been in touch with him many times over the years, and was the only person he knew working on a graphical project at the time... I think he is still using my format. >UO and M59 get most of the press >around here but new kida are coming onto the street. Some have interesting >ideas. Everlight for example has no NPC's...Sony's Everquest has reacted to >the anti-pk in UO by installing a pk switch...hardly a new idea but other >things they are doing are.) Minor correction: Underlight, not Everlight. An interesting feature of Underlight is that they are also room-based. By that I mean fairly small rooms within which you navigate in 3d engine, at least version I saw (it has been some time since I saw it). Interestingly, they are going to try to go with full hands-on admin. Once upon a time, long long ago, I invited the Everquest designers to the list. I have no idea if they accepted or stuck with it though. :) >>Its also the single point which challenges the most >>un-examined assumptions in players, and which they thus find >>uncomfortablely alien; to whit, "Its not fair!" >Quoting myself : "If (or perhaps when) the epitath of America is written >the engraving on the headstone will read: 'Here lies the remains of a great >experiment, killed by two words, Rights and Fair.'" Ya know, I'd really like to see an "aphorism database" for the list. :) There's so much quotable stuff here... -Raph -- MUD-Dev: Advancing an unrealised future. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00449" HREF="msg00449.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong> <ul compact><li><em>From:</em> J C Lawrence <claw#under,engr.sgi.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00353.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00355.html">[MUD-Dev] Re: PK and my "Mobless MUD" idea</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00348.html">[MUD-Dev] OT: Supporting articles found for UOL play style</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00449.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00354"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00354"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Supporting articles found for UOL play style</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00312" HREF="msg00312.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 02 May 1998, 00:36 GMT </LI> <LI><strong><A NAME="00272" HREF="msg00272.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 30 Apr 1998, 18:01 GMT </LI> <LI><strong><A NAME="00321" HREF="msg00321.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Sat 02 May 1998, 06:39 GMT <UL> <LI><strong><A NAME="00348" HREF="msg00348.html">[MUD-Dev] OT: Supporting articles found for UOL play style</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sun 03 May 1998, 22:28 GMT </LI> </UL> </LI> <LI><strong><A NAME="00354" HREF="msg00354.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 04 May 1998, 08:00 GMT <UL> <LI><strong><A NAME="00449" HREF="msg00449.html">[MUD-Dev] Re: Supporting articles found for UOL play style</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 06 May 1998, 23:25 GMT </LI> </UL> </LI> </ul> </LI> <LI><strong><A NAME="00258" HREF="msg00258.html">[MUD-Dev] regulating player-created objects</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Thu 30 Apr 1998, 04:01 GMT <UL> <LI><strong><A NAME="00275" HREF="msg00275.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 30 Apr 1998, 19:16 GMT <UL> <LI><strong><A NAME="00309" HREF="msg00309.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Fri 01 May 1998, 22:44 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>