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<H1>[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</H1>
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<LI><em>To</em>: "<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>" &lt;<A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A>&gt;</LI>
<LI><em>Subject</em>: [MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</LI>
<LI><em>From</em>: "Jay Sax" &lt;<A HREF="mailto:cimri1#gte,net">cimri1#gte,net</A>&gt;</LI>
<LI><em>Date</em>: Wed, 29 Apr 1998 18:43:39 -0700</LI>
<LI><em>Delivery-date</em>: Wed Apr 29 18:43:13 1998</LI>
<LI><em>Delivery-date</em>: Wed, 29 Apr 1998 18:43:13 -0700</LI>
<LI><em>Envelope-to</em>: claw#kanga,nu</LI>
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<LI><em>Sender</em>: "Petidomo List Agent,,,," &lt;<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>&gt;</LI>
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<PRE>
On Wed, 29 Apr 1998 16:51:10 -0700, J C Lawrence wrote:

&gt;On Sat, 25 Apr 1998 14:03:48 -0500 (CDT) 
&gt;Cat &lt;cat#bga,com&gt; wrote:
&gt;
&gt;&gt; Consider my alternative tool, Microsoft Visual C++ - which I did, in
&gt;&gt; fact, choose.  Had I even considered the alternative of doing a
&gt;&gt; non-web based Java app, as Crossfire did, rather than a Windows-only
&gt;&gt; .exe file, I'd be looking at a simple tradeoff.  The majority of my
&gt;&gt; potential Windows users, the ones who do not happen to already have
&gt;&gt; the Java runtime environment installed, would have to go through
&gt;&gt; extra download time, and extra setup time.  Some of them would still
&gt;&gt; try the game anyway, others would decide it's too much hassle to
&gt;&gt; bother with.  So I lose that number of potential users.  In
&gt;&gt; exchange, I gain some percentage of the users of other platforms
&gt;&gt; that Java runs on - most (but not all) of the non-Windows-based
&gt;&gt; computers out there.  It's a simple question of numbers.  Is the
&gt;&gt; number gained larger than the number lost, or smaller?
&gt;
&gt;I should probably note up front that your choice lost me as a
&gt;potential customer.  I have only one system out of the half dozen plus
&gt;at home that is physically capable of running Windows (Windows doesn't
&gt;run on Alpha's, PA RISC's etc), plus the minor fact that I refuse to
&gt;own or use any MS products of any flavour.  &lt;shrug&gt;  Then again, my
&gt;computing habits don't fall into any of the more commercially
&gt;desirable mass-market demographics.

Tiny aside: Windows runs just fine on Alphas.



+--------------------------------------------------------------------+
   Jay Sax                             cimri#technologist,com
+- Partner, Alternate Reality Net -----------------------------------+



-- 
MUD-Dev: Advancing an unrealised future.
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="00311" HREF="msg00311.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Sat 02 May 1998, 00:31 GMT
</LI>
</ul>
<LI><strong><A NAME="00267" HREF="msg00267.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Thu 30 Apr 1998, 11:58 GMT
</LI>
<LI><strong><A NAME="00328" HREF="msg00328.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfi</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 02 May 1998, 17:11 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="00747" HREF="msg00747.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sun 26 Apr 1998, 16:00 GMT
</LI>
<LI><strong><A NAME="00255" HREF="msg00255.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Jay Sax <a href="mailto:cimri1#gte,net">cimri1#gte,net</a>, Thu 30 Apr 1998, 01:43 GMT
</LI>
<LI><strong><A NAME="00353" HREF="msg00353.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Mon 04 May 1998, 07:53 GMT
<UL>
<LI><strong><A NAME="00372" HREF="msg00372.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Mon 04 May 1998, 14:47 GMT
</LI>
<LI><strong><A NAME="00401" HREF="msg00401.html">[MUD-Dev] Motivations (was something else...)</A></strong>, 
s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Tue 05 May 1998, 15:55 GMT
<UL>
<LI><strong><A NAME="00403" HREF="msg00403.html">[MUD-Dev] Re: Motivations (was something else...)</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 05 May 1998, 16:39 GMT
</LI>
</UL>
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</UL></BLOCKQUOTE>

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