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<H1>[MUD-Dev] Re: (fwd) Confusing?</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: (fwd) Confusing?</LI>
<LI><em>From</em>: <A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A> (Chris Gray)</LI>
<LI><em>Date</em>: Tue, 28 Apr 98 22:35:46 MST</LI>
<LI><em>Delivery-date</em>: Tue Apr 28 23:02:39 1998</LI>
<LI><em>Delivery-date</em>: Tue, 28 Apr 1998 23:02:39 -0700</LI>
<LI><em>Envelope-to</em>: claw#kanga,nu</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: "Petidomo List Agent,,,," &lt;<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>&gt;</LI>
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<PRE>
:So, I was wondering if some of you seasoned players wouldn't
:mind dropping in and looking around, to help give us fresh,
:yet experienced feedback on how we can do better for player
:retention. (Spare the "nobody stays because nobody is logged
:in" argument - that's a Catch 22).

Not being a seasoned player (hardly a player at all), I expect I would
find nothing unusual at all there. I'll try to find the time to try it.

However, I'd just like to second the request - those of you out there
that have MUDded a lot, please do give that system a try, and let us
know here what you conclude. Is it really confusing for some reason,
or is it just that its different? The reason I ask is that many of the
systems discussed here (including mine) are quite different from any of
the "stock" systems, so the conclusions are relevant.

--
Chris Gray   cg#ami-cg,GraySage.Edmonton.AB.CA


-- 
MUD-Dev: Advancing an unrealised future.
</PRE>

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<STRONG><A HREF="msg00228.html">[MUD-Dev] Re: Some thoughts on languages and users - was: Macro semi</A></STRONG>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="00253" HREF="msg00253.html">[MUD-Dev] Supporting articles found for UOL play style</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 30 Apr 1998, 01:25 GMT
<UL>
<LI><strong><A NAME="00274" HREF="msg00274.html">[MUD-Dev] DOOM Gets a Storyline?</A></strong>, 
Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Thu 30 Apr 1998, 19:07 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00248" HREF="msg00248.html">[MUD-Dev] Reuters: Cheaters Never Prosper</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 30 Apr 1998, 00:14 GMT
<LI><strong><A NAME="00236" HREF="msg00236.html">[MUD-Dev] Bio of John Bertoglio</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 29 Apr 1998, 20:01 GMT
<LI><strong><A NAME="00230" HREF="msg00230.html">[MUD-Dev] Re: (fwd) Confusing?</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 29 Apr 1998, 06:02 GMT
<LI><strong><A NAME="00228" HREF="msg00228.html">[MUD-Dev] Re: Some thoughts on languages and users - was: Macro semi</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 29 Apr 1998, 06:02 GMT
<UL>
<LI><strong><A NAME="00318" HREF="msg00318.html">[MUD-Dev] Re: Some thoughts on languages and users - was: Ma</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 02 May 1998, 06:17 GMT
<UL>
<LI><strong><A NAME="00426" HREF="msg00426.html">[MUD-Dev] Re: Some thoughts on languages and users - was: Ma</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 06 May 1998, 18:33 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00233" HREF="msg00233.html">[MUD-Dev] Re: (fwd) MOB or player? Re: Global Communications on Muds</A></strong>, 
John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Wed 29 Apr 1998, 05:46 GMT
</UL></BLOCKQUOTE>

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