<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Seductions of Sim: Policy as a Simulation --> <!--X-From-R13: X Q Znjerapr <pynjNhaqre.rate.ftv.pbz> --> <!--X-Date: Mon, 13 Apr 1998 20:54:26 +0000 --> <!--X-Message-Id: 199804132054.NAA159329#under,engr.sgi.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199804101749.NAA22817#smtpgw,national-city.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Seductions of Sim: Policy as a Simulation</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:claw#under,engr.sgi.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00153.html">Previous</a> | <a href="msg00155.html">Next</a> ] Thread: [ <a href="msg00122.html">Previous</a> | <a href="msg00118.html">Next</a> ] Index: [ <A HREF="author.html#00154">Author</A> | <A HREF="#00154">Date</A> | <A HREF="thread.html#00154">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Seductions of Sim: Policy as a Simulation</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Seductions of Sim: Policy as a Simulation </LI> <LI><em>From</em>: J C Lawrence <<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>></LI> <LI><em>Date</em>: Mon, 13 Apr 1998 13:54:22 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Fri, 10 Apr 1998 11:20:13 PST8PDT Jon A Lambert<jlsysinc#ix,netcom.com> wrote: > Here's an article I found very interesting... I thought I'd share. > YMMV Thanks -- that was a good'un, especially given your (and my) interests in making the game much more of a simulation. What particularly provoked me was the discussion of the flaws and short-circuits in Simhealth -- not so much in the particulars, but in the concept of divining what the base principles and assumptions of the simulation were in abstentia of the model. This is exactly the sort of thing that intrigues me, and is exactly the situation we are in with (gawds I hate SGI keyboards -- gotta bring my nice IBM PS/2 KB's in) with MUDS. We have, willy nilly and usually unintentionally, created an organic system which is based on many short-circuits in exactly the same manner as a classical simulation is based on short-cicuits, simplistic assumptions, degraded models etc. However, unlike a classical simulation we actually have no concept of *what* is being simulated. We merely have a crude concept of the character of the simulation, not the model, its mechanics, or their interaction. We just throw the players in, heat to "gore" and watch. Perhaps this area could be made semi-rigorous? An evolutionary pseudo-science filled with the usual claptrap which attempts to predict and characterise various model forms and their pseudo-sociopoliticocultural (sic) effects? There's a lot of depth in there to play with. Hurm. My social engineering genes are itching. This is *delightfully* fun stuff. Good thing I didn't get into genetic engineering as toddler. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------(*) Internet: claw#under,engr.sgi.com ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00122" HREF="msg00122.html">Seductions of Sim: Policy as a Simulation</A></STRONG> <UL><LI><EM>From:</EM> "Jon A. Lambert" <jlsysinc#ix,netcom.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00153.html">Re: [MUD-Dev] Character development [was Re: ]</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00155.html">Re: [MUD-Dev] META: membership</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00122.html">Seductions of Sim: Policy as a Simulation</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00118.html">Re: [MUD-Dev] GRUMPS</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00154"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00154"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><strong><A NAME="00135" HREF="msg00135.html">Personality modelling</A></strong>, Oliver Jowett <a href="mailto:oliver#jowett,manawatu.planet.co.nz">oliver#jowett,manawatu.planet.co.nz</a>, Sun 12 Apr 1998, 00:36 GMT <UL> <LI><strong><A NAME="00166" HREF="msg00166.html">Re: [MUD-Dev] Personality modelling</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 15 Apr 1998, 01:14 GMT </LI> </UL> </LI> <LI><strong><A NAME="00134" HREF="msg00134.html">META: Web futures and the demise of MUD civilisation as we know it.</A></strong>, coder <a href="mailto:coder#ibm,net">coder#ibm,net</a>, Sat 11 Apr 1998, 22:04 GMT <LI><strong><A NAME="00122" HREF="msg00122.html">Seductions of Sim: Policy as a Simulation</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 10 Apr 1998, 17:55 GMT <UL> <LI><strong><A NAME="00154" HREF="msg00154.html">Re: [MUD-Dev] Seductions of Sim: Policy as a Simulation</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 13 Apr 1998, 20:54 GMT </LI> </UL> </LI> <LI><strong><A NAME="00118" HREF="msg00118.html">Re: [MUD-Dev] GRUMPS</A></strong>, maddog <a href="mailto:maddog#best,com">maddog#best,com</a>, Fri 10 Apr 1998, 06:05 GMT <LI><strong><A NAME="00107" HREF="msg00107.html">MAGE 2 MAGE v. 0.88</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 23:40 GMT <LI><strong><A NAME="00106" HREF="msg00106.html">a fruitful exchange on classlessness in r.g.m.admin</A></strong>, Cimri <a href="mailto:cimri1#gte,net">cimri1#gte,net</a>, Thu 09 Apr 1998, 23:30 GMT <UL> <LI><strong><A NAME="00113" HREF="msg00113.html">Re: [MUD-Dev] a fruitful exchange on classlessness in r.g.m.admin</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Fri 10 Apr 1998, 01:39 GMT </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>