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<H1>[MUD-Dev] Re: Embedded languages was Re: Databases: was Re: skill system</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Embedded languages was Re: Databases: was Re: skill system</LI>
<LI><em>From</em>: Chris Gray &lt;<A HREF="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</A>&gt;</LI>
<LI><em>Date</em>: Tue, 30 Jun 1998 21:39:30 -0600</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
[Vadim Tkachenko:]

 &gt;Anybody tried Forth-like languages?  Last time I heard, it claimed to be
 &gt;faster than assembler, and reverse polish notation is not that bad, but
 &gt;I honestly don't remember ever hearing its dialects being
 &gt;object-oriented...

Er, by definition, nothing is faster than assembler. Depending on the
level of the 'words' you add in assembler to a Forth system, you might
be able to get half the speed of assembler. Somewhat less than that
is more likely.

Unless you are really used to it, Forth can be somewhat write-only.
(Not that bad to produce, but hard to read.)

Also isn't "muf" Multi-User-Forth inside Muck or Mush or something?



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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><strong><A NAME="01283" HREF="msg01283.html">[MUD-Dev] Re: Embedded languages was Re: Databases: was Re: skill system</A></strong>, 
Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Wed 01 Jul 1998, 03:41 GMT
<LI><strong><A NAME="01275" HREF="msg01275.html">[MUD-Dev] Sugarscape: A-Life variation with economic interests</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 30 Jun 1998, 22:29 GMT
<LI><strong><A NAME="01274" HREF="msg01274.html">[MUD-Dev] Rules of the game: How Long Till You Die</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 30 Jun 1998, 21:10 GMT
<LI><strong><A NAME="01273" HREF="msg01273.html">[MUD-Dev] Rules of the Game: You don't always live twice Or... Take my life, Please</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 30 Jun 1998, 21:09 GMT
<LI><strong><A NAME="01270" HREF="msg01270.html">[MUD-Dev] Re: roleplaying farmers?</A></strong>, 
Mike L Kesl <a href="mailto:mlkesl#cpinternet,com">mlkesl#cpinternet,com</a>, Tue 30 Jun 1998, 18:38 GMT
</UL></BLOCKQUOTE>

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