<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Multi-Server games --> <!--X-From-R13: Hnqvz Fxnpuraxb <igNserrubyq.pebpbqvyr.bet> --> <!--X-Date: Mon, 29 Jun 1998 21:47:13 -0700 --> <!--X-Message-Id: 35986D4B.745D586F#freehold,crocodile.org --> <!--X-Content-Type: text/plain --> <!--X-Reference: 19980624071311.33887#thelonious,new.ox.ac.uk --> <!--X-Reference: Pine.LNX.3.96.980624212850.5085A-100000#shamen,cyberhighway.net --> <!--X-Reference: 19980625064255.24706#thelonious,new.ox.ac.uk --> <!--X-Reference: 3593ECCD.10BCDEA8#sparta,mainstream.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Multi-Server games</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:vt#freehold,crocodile.org"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01263.html">Previous</a> | <a href="msg01265.html">Next</a> ] Thread: [ <a href="msg01244.html">Previous</a> | <a href="msg01284.html">Next</a> ] Index: [ <A HREF="author.html#01264">Author</A> | <A HREF="#01264">Date</A> | <A HREF="thread.html#01264">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Multi-Server games</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Multi-Server games</LI> <LI><em>From</em>: Vadim Tkachenko <<A HREF="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</A>></LI> <LI><em>Date</em>: Mon, 29 Jun 1998 23:44:59 -0500</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> MH wrote: > > Just keep the player/object on the original server until the new server > verifies that it has taken possession of the player/object. Something > along the lines of: > > The international highway: > > You see a signpost here, marking where Bubbaland leaves off and > Boffoworld begins. Maybe a silly question, but I haven't found the reasonable solution yet: OK, you have the multiple servers and distributed world now, but where do you connect to next time, after you've crossed the world borders? There are at least two possible answers: - Keep the entry point the same and just route the requests to the remote world, thus increasing overhead - Change the entry point, complicating the client (which may not allow it at all, like applet) Any comments? > Michael Hohensee michael#mainstream,net -- Still alive and smile stays on, Vadim Tkachenko <vt#freehold,crocodile.org> -- UNIX _is_ user friendly, he's just very picky about who his friends are </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01284" HREF="msg01284.html">[MUD-Dev] Re: Multi-Server games</A></strong> <ul compact><li><em>From:</em> Ben Greear <greear#cyberhighway,net></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="01189" HREF="msg01189.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></STRONG> <UL><LI><EM>From:</EM> Jo Dillon <emily#thelonious,new.ox.ac.uk></LI></UL></LI> <LI><STRONG><A NAME="01198" HREF="msg01198.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> <UL><LI><EM>From:</EM> Ben Greear <greear#cyberhighway,net></LI></UL></LI> <LI><STRONG><A NAME="01202" HREF="msg01202.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> <UL><LI><EM>From:</EM> Jo Dillon <emily#thelonious,new.ox.ac.uk></LI></UL></LI> <LI><STRONG><A NAME="01227" HREF="msg01227.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> <UL><LI><EM>From:</EM> MH <michael#sparta,mainstream.net></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01263.html">[MUD-Dev] Re: WIRED: Kilers have more fun</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01265.html">[MUD-Dev] Re: Databases: was Re: skill system</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01244.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01284.html">[MUD-Dev] Re: Multi-Server games</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01264"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01264"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Multi-Server games</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01227" HREF="msg01227.html">[MUD-Dev] Re: Multi-Server games</A></strong>, MH <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Fri 26 Jun 1998, 22:47 GMT <UL> <LI><strong><A NAME="01232" HREF="msg01232.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Jo Dillon <a href="mailto:emily#thelonious,new.ox.ac.uk">emily#thelonious,new.ox.ac.uk</a>, Sat 27 Jun 1998, 11:19 GMT <UL> <LI><strong><A NAME="01233" HREF="msg01233.html">[MUD-Dev] Re: Multi-Server games</A></strong>, MH <a href="mailto:michael#sparta,mainstream.net">michael#sparta,mainstream.net</a>, Sat 27 Jun 1998, 13:15 GMT </LI> <LI><strong><A NAME="01244" HREF="msg01244.html">[MUD-Dev] Re: Multi-Server games</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 29 Jun 1998, 17:34 GMT </LI> </UL> </LI> <LI><strong><A NAME="01264" HREF="msg01264.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Tue 30 Jun 1998, 04:47 GMT <UL> <LI><strong><A NAME="01284" HREF="msg01284.html">[MUD-Dev] Re: Multi-Server games</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Wed 01 Jul 1998, 05:52 GMT </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00920" HREF="msg00920.html">[MUD-Dev] RE: In game bulletin boards vs. Web based.</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 09 Jun 1998, 20:31 GMT </LI> <LI><strong><A NAME="00961" HREF="msg00961.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Michael.Willey <a href="mailto:Michael.Willey#abnamro,com">Michael.Willey#abnamro,com</a>, Thu 11 Jun 1998, 14:26 GMT <UL> <LI><strong><A NAME="00967" HREF="msg00967.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Jo Dillon <a href="mailto:emily#thelonious,new.ox.ac.uk">emily#thelonious,new.ox.ac.uk</a>, Thu 11 Jun 1998, 17:27 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>