<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: In game bulletin boards vs. Web based. --> <!--X-From-R13: [ngg Qunggreyrl <znggNzcp.qla.zy.bet> --> <!--X-Date: Sun, 14 Jun 1998 05:29:10 -0700 --> <!--X-Message-Id: Pine.LNX.3.96.980614132115.1606E-100000#mpc,dyn.ml.org --> <!--X-Content-Type: text/plain --> <!--X-Reference: 357D92CC.72E6DD1B#caip,rutgers.edu --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: In game bulletin boards vs. Web based.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:matt#mpc,dyn.ml.org"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01030.html">Previous</a> | <a href="msg01032.html">Next</a> ] Thread: [ <a href="msg00949.html">Previous</a> | <a href="msg01037.html">Next</a> ] Index: [ <A HREF="author.html#01031">Author</A> | <A HREF="#01031">Date</A> | <A HREF="thread.html#01031">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: In game bulletin boards vs. Web based.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: In game bulletin boards vs. Web based.</LI> <LI><em>From</em>: Matt Chatterley <<A HREF="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</A>></LI> <LI><em>Date</em>: Sun, 14 Jun 1998 13:24:42 +0000 (GMT)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> -----BEGIN PGP SIGNED MESSAGE----- On Tue, 9 Jun 1998, Elis Pomales wrote: > I would like to know what your opinions are on bulletin board systems > within Muds. My belief is that a web based bulletin board systems is > alot easier to develop, fancier and more reliable than an online one. Is > > this true? Do you agree? Harder to develop to my mind (this depends entirely on your own skills), more of a hassle to use (I grumble at loading anything other than Lynx; particularly for communications orientated to a specific mud). Fancier, yes. This is not always a /good/ thing. Reliability is kinda irrelevant - I see no huge advantage to either situation, except the mud-based one will use standard situations which everyone accessing the mud will be able to cope with, while browsers differ hugely. > In that vain should help be web based? With minimal help in-game? Or do > you think that help is so critical that it should be on the mud? If I log into a game, and typing 'help <fairly obvious or partial topic name>' does not work, and one or two reasonable variations do not work, I leave. I will not visit a webpage to obtain help on a game (it's a hassle!). If basic help were available (or rather, all the help in a basic form), I might peruse an enhanced (hyperlinked, prettied up) version at my leisure. When I first log in, I want to know what I need to know in order to dive in. If you really want to provide these things in a fancy frontend, consider some sort of custom client (or add-on, for instance an application users can run, similar to ICQ, to access communicative areas of your mud with a special frontend, while the basic information is all still available to those who do not use it, through the normal mud FE). - -- -Matt Chatterley <A HREF="http://user.itl.net/~neddy/">http://user.itl.net/~neddy/</A> "You may say I'm a dreamer, but I'm not the only one.." -John Lennon (Imagine) -----BEGIN PGP SIGNATURE----- Version: PGPfreeware 5.0i for non-commercial use Charset: noconv iQB1AwUBNYPPG0sWGgRW8+MZAQFoLQL+Ld6dyeITmD4HhQQA6mRNxHKBJm/HGOKF WLx6eGhzbNmpkQVjEFPNyTCPPYwyiOrgrTKkAANOYb0HYlkI/J8UZYlpuZwkIajk Y8OVMaqTl86h0/NlLwlmYHJO/CY8mK+e =HZab -----END PGP SIGNATURE----- </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="01037" HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></strong> <ul compact><li><em>From:</em> Dan Shiovitz <dbs#cs,wisc.edu></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00918" HREF="msg00918.html">[MUD-Dev] In game bulletin boards vs. Web based.</A></STRONG> <UL><LI><EM>From:</EM> Elis Pomales <pomales#caip,rutgers.edu></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01030.html">[MUD-Dev] Re: Levelless MUDs</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01032.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00949.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01031"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01031"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: In game bulletin boards vs. Web based.</STRONG>, <EM>(continued)</EM> <ul compact> <LI><strong><A NAME="00940" HREF="msg00940.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Robert Woods <a href="mailto:rwoods#nebula,honors.unr.edu">rwoods#nebula,honors.unr.edu</a>, Wed 10 Jun 1998, 19:32 GMT <UL> <LI><strong><A NAME="00942" HREF="msg00942.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 10 Jun 1998, 20:23 GMT <UL> <LI><strong><A NAME="00944" HREF="msg00944.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Wed 10 Jun 1998, 20:49 GMT <UL> <LI><strong><A NAME="00949" HREF="msg00949.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Wed 10 Jun 1998, 23:14 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="01031" HREF="msg01031.html">[MUD-Dev] Re: In game bulletin boards vs. Web based.</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Sun 14 Jun 1998, 12:29 GMT <UL> <LI><strong><A NAME="01037" HREF="msg01037.html">[MUD-Dev] stuff that makes me leave (was Re: In game bulletin...)</A></strong>, Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Sun 14 Jun 1998, 21:57 GMT <UL> <LI><strong><A NAME="01038" HREF="msg01038.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 14 Jun 1998, 22:51 GMT <UL> <LI><strong><A NAME="01041" HREF="msg01041.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Mon 15 Jun 1998, 01:04 GMT </LI> <LI><strong><A NAME="01043" HREF="msg01043.html">[MUD-Dev] Re: stuff that makes me leave</A></strong>, Robert Woods <a href="mailto:rwoods#nebula,honors.unr.edu">rwoods#nebula,honors.unr.edu</a>, Mon 15 Jun 1998, 04:43 GMT </LI> </UL> </LI> </UL> </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>