1998Q2/
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<H1>Unreal</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI>
<LI><em>Subject</em>: Unreal</LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>&gt;</LI>
<LI><em>Date</em>: Thu, 09 Apr 1998 10:31:00 -0700</LI>
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<PRE>

Have a look at &lt;URL:<A  HREF="http://www.unreal.org">http://www.unreal.org</A>&gt;.  I was pointed at it as an
example of interesting web design (make sure you have Java and
Javascript turned on and then check out the cube navigation (no, I'm
*NOT* going to copy it)).  The interesting parts are their builder and
movies (look under downloads/movies, also check out the screenshots).
Note particularly their effective handling or larger unbounded spaces
(eg outdoors etc).  

It requires very little stretch to see making a MUD atop this sort of
base.  

Will the first *usable* VR application be a Wolf3d/Doom/Quake/Unreal
clone?  It looks like 1st person gore fests will drag VR into
feasability in the same way that porn made 'net payments feasible.

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...

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<li><strong><A NAME="00116" HREF="msg00116.html">Re: [MUD-Dev]  Unreal</A></strong>
<ul compact><li><em>From:</em> "Jon A. Lambert" &lt;jlsysinc#ix,netcom.com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>Re: [MUD-Dev] Unreal</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00152" HREF="msg00152.html">Re: [MUD-Dev] Unreal</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 13 Apr 1998, 19:41 GMT
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<LI><strong><A NAME="00099" HREF="msg00099.html">[MUD-Dev] META: That bloke Yaltec.</A></strong>, 
Khan one <a href="mailto:Khanone#aol,com">Khanone#aol,com</a>, Thu 09 Apr 1998, 20:21 GMT
<UL>
<LI><strong><A NAME="00100" HREF="msg00100.html">Re: [MUD-Dev] META: That bloke Yaltec.</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 20:49 GMT
</LI>
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<LI><strong><A NAME="00097" HREF="msg00097.html">META: The web archives are up for review (alpha 1)</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 18:11 GMT
<LI><strong><A NAME="00096" HREF="msg00096.html">Unreal</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 17:31 GMT
<UL>
<LI><strong><A NAME="00116" HREF="msg00116.html">Re: [MUD-Dev]  Unreal</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 10 Apr 1998, 04:58 GMT
<UL>
<LI><strong><A NAME="00119" HREF="msg00119.html">Re: [MUD-Dev]  Unreal</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Fri 10 Apr 1998, 15:07 GMT
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<LI><strong><A NAME="00090" HREF="msg00090.html">RGMA</A></strong>, 
Alex Oren <a href="mailto:alexo#bigfoot,com">alexo#bigfoot,com</a>, Thu 09 Apr 1998, 12:49 GMT
<UL>
<LI><strong><A NAME="00094" HREF="msg00094.html">Re: [MUD-Dev]  RGMA</A></strong>, 
Marian Griffith <a href="mailto:gryphon#iaehv,nl">gryphon#iaehv,nl</a>, Thu 09 Apr 1998, 17:17 GMT
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