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<H1>[MUD-Dev] (fwd) AD: [custom graphical] whitestar Crossfire MUD</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] (fwd) AD: [custom graphical] whitestar Crossfire MUD</LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>&gt;</LI>
<LI><em>Date</em>: Fri, 24 Apr 1998 11:29:31 -0700 (PDT)</LI>
<LI><em>Cc</em>: <A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A></LI>
<LI><em>Delivery-date</em>: Fri Apr 24 11:29:55 1998</LI>
<LI><em>Delivery-date</em>: Fri, 24 Apr 1998 11:29:55 -0700</LI>
<LI><em>Envelope-to</em>: claw#kanga,nu</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: "Petidomo List Agent,,,," &lt;<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>&gt;</LI>
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<PRE>
Tile based, with intrigueing details:

From: phil.s1#bolthole,com.no-bots (Philip Brown)
Newsgroups: rec.games.mud.announce
Subject: AD: [custom graphical] whitestar Crossfire MUD
Date: 24 Apr 1998 13:39:59 GMT

whitestar.pyrsonal.com is the new public server for the realtime, multiuser
networked game "crossfire".
Playing is 100% free.

Once you connect to it via a client, it is somewhat similar to an LPmud.
You choose a character (but you "roll" stats, a la D&amp;D), buy gear, and
go kill monsters. You also get to chat with other people, party up with them,
and explore strange new areas.

But the big difference: This has GRAPHICS!

Overall, it's kind of a cross between the old arcade game "Gauntlet", 
and the "Ultima" games.

Previously, you had to have a unix machine connected to the net to play. But 
now, there is a java client, so most people out there can now join in.

As mentioned in another post, the java client is available from
<A  HREF="http://www.bolthole.com/jcrossclient/">http://www.bolthole.com/jcrossclient/</A>

That page also gives you screenshots of the game, and mentions where to get
the unix client prog, if you are so inclined.

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...

-- 
MUD-Dev: Advancing an unrealised future.
</PRE>

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<li><strong><A NAME="00637" HREF="msg00637.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>
<ul compact><li><em>From:</em> "Dr. Cat" &lt;cat#bga,com&gt;</li></ul>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: How to represent a 3d object...</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00675" HREF="msg00675.html">[MUD-Dev] Re: How to represent a 3d object...</A></strong>, 
Oliver Jowett <a href="mailto:oliver#jowett,manawatu.planet.co.nz">oliver#jowett,manawatu.planet.co.nz</a>, Sat 25 Apr 1998, 00:48 GMT
<UL>
<LI><strong><A NAME="00726" HREF="msg00726.html">[MUD-Dev] Re: How to represent a 3d object...</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 26 Apr 1998, 04:14 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00242" HREF="msg00242.html">[MUD-Dev] Re: How to represent a 3d object...</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 29 Apr 1998, 22:49 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00663" HREF="msg00663.html">[MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map</A></strong>, 
John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Sat 25 Apr 1998, 01:20 GMT
<LI><strong><A NAME="00620" HREF="msg00620.html">[MUD-Dev] (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Fri 24 Apr 1998, 18:29 GMT
<UL>
<LI><strong><A NAME="00637" HREF="msg00637.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Dr. Cat <a href="mailto:cat#bga,com">cat#bga,com</a>, Fri 24 Apr 1998, 22:41 GMT
<UL>
<LI><strong><A NAME="00644" HREF="msg00644.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sat 25 Apr 1998, 02:16 GMT
<UL>
<LI><strong><A NAME="00684" HREF="msg00684.html">[MUD-Dev] Re: (fwd) AD: [custom graphical] whitestar Crossfire MUD</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Sat 25 Apr 1998, 01:13 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</UL>
</LI>
<LI><strong><A NAME="00604" HREF="msg00604.html">[MUD-Dev] Re: There can be.. only ONE!  (fwd)</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Fri 24 Apr 1998, 17:13 GMT
</LI>
</UL></BLOCKQUOTE>

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