<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] Character development [was Re: ] --> <!--X-From-R13: "Oyrk Pregbtyvb" <nyrkoNvagreargpqf.pbz> --> <!--X-Date: Fri, 17 Apr 1998 04:24:38 +0000 --> <!--X-Message-Id: 01bd69b9$08274720$5d0a3fd1@alexb --> <!--X-Content-Type: text/plain --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] Character development [was Re: ]</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:alexb#internetcds,com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00203.html">Previous</a> | <a href="msg00205.html">Next</a> ] Thread: [ <a href="msg00203.html">Previous</a> | <a href="msg00024.html">Next</a> ] Index: [ <A HREF="author.html#00204">Author</A> | <A HREF="#00204">Date</A> | <A HREF="thread.html#00204">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] Character development [was Re: ]</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <<A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A>></LI> <LI><em>Subject</em>: Re: [MUD-Dev] Character development [was Re: ] </LI> <LI><em>From</em>: "Alex Bertoglio" <<A HREF="mailto:alexb#internetcds,com">alexb#internetcds,com</A>></LI> <LI><em>Date</em>: Thu, 16 Apr 1998 21:26:45 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> -----Original Message----- From: Koster, Raph <rkoster#origin,ea.com> To: 'mud-dev#null,net' <mud-dev#null,net> Date: Thursday, April 16, 1998 4:02 PM Subject: [MUD-Dev] Character development [was Re: ] > >On Tuesday, April 14, 1998 12:25 PM J C Lawrence >[SMTP:claw#under,engr.sgi.com] said: > >>>On Thu, 9 Apr 1998 10:15:30 PST8PDT Koster, >Raph<rkoster#origin,ea.com> wrote: <SNIP interesting commentary>>> >><nod> >>Do you have any tales of the form of Habitat's egg or other prized >>tokens or recognition values that you could relate for UO? > >Ooof. Too many. > <<SNIP interesting stories>> >There's a wide range of "tokens" here, of course. It also demonstrates >the range of activities possible in UO. To be honest, I am somewhat >disappointed in the lesser range of activities that our forthcoming >competitors are trying to cover (probably because our ambition >overreached our capability!). > >Hope that answers your question. > >-Raph > > ANOTHER UO Token My son plays UO extensively. Now that he has "gotten into it", it is getting quite interesting. Though a fan of text-based games, UO visuals offer some very interesting sights that it would probablly be impossible in a text-based environment. Last night a few people on his server of choice were selling dyed black clothes (apparently created using a bug exploit/editor program, but thats another story). This color is not available in the game normally. They were so popular it was like free beer at a ball game. Finally the vendors (players) made the buyers line up in orderly lines to wait for service. This was a great site, one which will undoubtably show up on websites.... "So, for a while you saw the citizens of Ultima Online online." My son had a blast. John Bertoglio (The infamous poster of the thread "In Defense of Ultima Online" on the pubic newsgroup) CIO, paper.net www.paper.net </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00203.html">RE: [MUD-Dev] Character development [was Re: ]</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00205.html">Re: [MUD-Dev] Character development [was Re: ]</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00203.html">RE: [MUD-Dev] Character development [was Re: ]</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00024.html">caved in: Algorithms for for storing free space.</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00204"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00204"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: Character development [was Re: ]</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00489" HREF="msg00489.html">[MUD-Dev] Re: Character development [was Re: ]</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 22 Apr 1998, 18:20 GMT </LI> </ul> </ul> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00093" HREF="msg00093.html">RE: [MUD-Dev] Character development [was Re: ]</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 09 Apr 1998, 17:00 GMT <UL> <LI><strong><A NAME="00163" HREF="msg00163.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 15 Apr 1998, 00:13 GMT </LI> </UL> </LI> <LI><strong><A NAME="00203" HREF="msg00203.html">RE: [MUD-Dev] Character development [was Re: ]</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 16 Apr 1998, 22:50 GMT </LI> <LI><strong><A NAME="00204" HREF="msg00204.html">Re: [MUD-Dev] Character development [was Re: ]</A></strong>, Alex Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Fri 17 Apr 1998, 04:24 GMT </LI> </ul> </LI> <LI><strong><A NAME="00024" HREF="msg00024.html">caved in: Algorithms for for storing free space.</A></strong>, Ben Greear <a href="mailto:greear#cyberhighway,net">greear#cyberhighway,net</a>, Sun 05 Apr 1998, 02:31 GMT <UL> <LI><strong><A NAME="00029" HREF="msg00029.html">Re: [MUD-Dev] caved in: Algorithms for for storing free space.</A></strong>, Cimri <a href="mailto:cimri1#gte,net">cimri1#gte,net</a>, Sun 05 Apr 1998, 09:10 GMT </LI> <LI><strong><A NAME="00078" HREF="msg00078.html">Re: [MUD-Dev] caved in: Algorithms for for storing free space.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 08 Apr 1998, 23:50 GMT </LI> </UL> </LI> <LI><strong><A NAME="00021" HREF="msg00021.html">Re: [MUD-Dev] GRUMPS</A></strong>, Chris Gray <a href="mailto:cg#ami-cg,GraySage.Edmonton.AB.CA">cg#ami-cg,GraySage.Edmonton.AB.CA</a>, Sat 04 Apr 1998, 23:30 GMT </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>