<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: darkness/visibility --> <!--X-From-R13: X Q Znjerapr <pynjNhaqre.rate.ftv.pbz> --> <!--X-Date: Mon, 22 Jun 1998 15:14:48 -0700 --> <!--X-Message-Id: 199806222214.PAA01966#under,engr.sgi.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.LNX.3.96.980611145032.486B-100000#andridys,ip.local --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: darkness/visibility</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:claw#under,engr.sgi.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg01159.html">Previous</a> | <a href="msg01161.html">Next</a> ] Thread: [ <a href="msg01129.html">Previous</a> | <a href="msg00945.html">Next</a> ] Index: [ <A HREF="author.html#01160">Author</A> | <A HREF="#01160">Date</A> | <A HREF="thread.html#01160">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: darkness/visibility</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: darkness/visibility </LI> <LI><em>From</em>: J C Lawrence <<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>></LI> <LI><em>Date</em>: Mon, 22 Jun 1998 15:14:41 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Thu, 11 Jun 1998 15:02:02 +1200 (NZST) Oliver Jowett<oliver#jowett,manawatu.planet.co.nz> wrote: > The problem, I think, is one of character memory: if you just turned > off the light switch, you should know it's there to turn on again > (at least for a while), barring sadistic puzzles involving moving > switches.. Conversely, if you just walked into the room, you know > nothing about a light switch (although searching for one by feel is > feasible). > I don't have a good solution for this. Suggestions? Do the same thing that Infocom did (which maps to the room model well, but not the coordinate model). You retain two data sets for a character in a location: 1) What he can see right now. 2) What he has seen shortly before now (eg before the lights went out). This can be as simple as a "knows-about" contextual structure hung off the character's current state. The depth of the context can be quite brief (only as far as the current room, or longer: > l You are in a room. There is a switch on the wall. > north You are in a different room. > south You are in a room. There is a switch on the wall. > flip switch It is very dark. > north Ok. > south Okay. > flip switch You remember where the switch was from the last time you saw this room, and with a bit of feeling around, flip it. The lights come back on! You are blind. You can also extend towards processes of discovery: > l You are in a room. There is a switch on the wall. > flip switch. It is dark. You hear a grue! > flip switch What switch? You can't see anything! You can hear a grue however. > feel wall What wall? I can't see no wall! > north Ouch! You walk into a wall. > feel wall Its pretty rough, and very flat. Oh! Something sticks out of the wall at about chest height. It feels like a little stick, perhaps switch or something at about chest height! > flip switch The light comes on. You are blind. A grue screams. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------(*) Internet: claw#under,engr.sgi.com ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00957" HREF="msg00957.html">[MUD-Dev] darkness/visibility</A></STRONG> <UL><LI><EM>From:</EM> Oliver Jowett <oliver#jowett,manawatu.planet.co.nz></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg01159.html">[MUD-Dev] WIRED: One brave soul's UO diary.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg01161.html">[MUD-Dev] Re: mud websites</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg01129.html">[MUD-Dev] OT: Ack!</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00945.html">[MUD-Dev] Telepathy Rules</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#01160"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#01160"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] User Input Parser, was Re: darkness/visibility</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01051" HREF="msg01051.html">[MUD-Dev] User Input Parser, was Re: darkness/visibility</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Mon 15 Jun 1998, 19:32 GMT </LI> <LI><strong><A NAME="01126" HREF="msg01126.html">[MUD-Dev] Natural Language Parsing (Was: Re: darkness/visibility)</A></strong>, s001gmu <a href="mailto:s001gmu#nova,wright.edu">s001gmu#nova,wright.edu</a>, Thu 18 Jun 1998, 18:57 GMT <UL> <LI><strong><A NAME="01128" HREF="msg01128.html">[MUD-Dev] Re: Natural Language Parsing (Was: Re: darkness/visibility)</A></strong>, Adam J. Thornton <a href="mailto:adam#phoenix,Princeton.EDU">adam#phoenix,Princeton.EDU</a>, Thu 18 Jun 1998, 20:57 GMT <UL> <LI><strong><A NAME="01129" HREF="msg01129.html">[MUD-Dev] OT: Ack!</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 18 Jun 1998, 21:31 GMT </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> <LI><strong><A NAME="01160" HREF="msg01160.html">[MUD-Dev] Re: darkness/visibility</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 22 Jun 1998, 22:14 GMT </LI> </ul> </LI> <LI><strong><A NAME="00945" HREF="msg00945.html">[MUD-Dev] Telepathy Rules</A></strong>, Lawrence W. Homer <a href="mailto:afn40452#afn,org">afn40452#afn,org</a>, Wed 10 Jun 1998, 21:38 GMT <LI><strong><A NAME="00943" HREF="msg00943.html">[MUD-Dev] Re: Analysis and specification - the dirty words of mud development?</A></strong>, Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Wed 10 Jun 1998, 20:46 GMT <UL> <li><Possible follow-up(s)><br> <LI><strong><A NAME="01005" HREF="msg01005.html">[MUD-Dev] Re: Analysis and specification - the dirty words of mud development?</A></strong>, Greg Munt <a href="mailto:greg#uni-corn,demon.co.uk">greg#uni-corn,demon.co.uk</a>, Fri 12 Jun 1998, 20:42 GMT <UL> <LI><strong><A NAME="01008" HREF="msg01008.html">[MUD-Dev] Re: Analysis and specification - the dirty words of mud development?</A></strong>, Holly Sommer <a href="mailto:hsommer#micro,ti.com">hsommer#micro,ti.com</a>, Fri 12 Jun 1998, 21:06 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>