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<H1>[MUD-Dev] Re: Levelless MUDs</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: Levelless MUDs</LI>
<LI><em>From</em>: Richard Woolcock &lt;<A HREF="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 16 Jun 1998 19:26:48 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
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<PRE>
Koster, Raph wrote:
&gt; 
&gt; &gt; Holly Sommer wrote:
&gt; &gt;
&gt; &gt; On Mon, 15 Jun 1998, jacob langthorn wrote:
&gt; &gt;
&gt; &gt; &gt; Okay, call me crazy, but I don't think in 6 years of mud coding
&gt; &gt; &gt; that I've ever created a piece of equipment that was "level" based.
&gt; &gt;
&gt; &gt; I wouldn't say crazy, just "someone who has never built on a Diku."
&gt; &gt; Are Richard Woolcock and I the only Diku people here? Sometimes it sure
&gt; &gt; feels like it.
&gt; &gt;
&gt; Actually, I'm from a Diku background. But I admit, I always thought
&gt; level restrictions on equipment were tacky. They're an artificial method
&gt; of doing something which can be accomplished without too much difficulty
&gt; by other means if the game system supports it. I've been working on
&gt; Dikus for around 6 years myself, and I never made a level-restricted
&gt; piece of eq either.

I originally started admining by helping a friend of mine, but as soon as
I started my own mud (godwars - to learn to code ;) the first thing I did 
was remove levels (and thus level restrictions).  Level restrictions are
tacky, as you say - and IMO alignment restrictions aren't much better (at
least not the way they are done on most diku's).  Then there are those
class restrictions (only people of a certain class can get into certain
rooms) and in some muds race restrictions...I don't mind restrictions, but
they should be more realistic than "you are unable to pass that way" or "the 
black sword zaps you and falls on the ground" - and people should be able to
get around the restrictions if they really try.

KaVir.


</PRE>

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<LI><STRONG><A NAME="01072" HREF="msg01072.html">[MUD-Dev] Re: Levelless MUDs</A></STRONG>
<UL><LI><EM>From:</EM> "Koster, Raph" &lt;rkoster#origin,ea.com&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: Levelless MUDs</STRONG>, <EM>(continued)</EM>
<ul compact>
<ul compact>
<ul compact>
<LI><strong><A NAME="01090" HREF="msg01090.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 17 Jun 1998, 01:20 GMT
<UL>
<LI><strong><A NAME="01114" HREF="msg01114.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Wed 17 Jun 1998, 18:48 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01250" HREF="msg01250.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Mon 29 Jun 1998, 20:26 GMT
</LI>
</ul>
</ul>
<LI><strong><A NAME="01072" HREF="msg01072.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Tue 16 Jun 1998, 15:59 GMT
<UL>
<LI><strong><A NAME="01077" HREF="msg01077.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Tue 16 Jun 1998, 18:26 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="01117" HREF="msg01117.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
D. B. Brown <a href="mailto:dbrown1#stny,lrun.com">dbrown1#stny,lrun.com</a>, Wed 17 Jun 1998, 19:32 GMT
</LI>
<LI><strong><A NAME="01269" HREF="msg01269.html">[MUD-Dev] Re: Levelless MUDs</A></strong>, 
Travis S. Casey <a href="mailto:efindel#io,com">efindel#io,com</a>, Tue 30 Jun 1998, 17:45 GMT
</LI>
</ul>
</LI>
<LI><strong><A NAME="00904" HREF="msg00904.html">[MUD-Dev] Re: Monthly FAQ Posting</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 09 Jun 1998, 02:11 GMT
<UL>
<LI><strong><A NAME="00905" HREF="msg00905.html">[MUD-Dev] Re: Monthly FAQ Posting</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 09 Jun 1998, 02:31 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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