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<H1>[MUD-Dev] Re: regulating player-created objects</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: regulating player-created objects </LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>&gt;</LI>
<LI><em>Date</em>: Tue, 05 May 1998 16:31:38 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: "Petidomo List Agent -- Kanga.Nu version" &lt;<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>&gt;</LI>
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<PRE>
On Wed, 29 Apr 1998 23:00:26 -0500 (CDT) 
Dan Shiovitz&lt;dbs#cs,wisc.edu&gt; wrote:

&gt; Anyway, so it seems like players creating objects is a major part of
&gt; any sort of "big ecosystem" game (ie, one where players play more
&gt; roles than "insert coins into circulation; remove loaves of bread
&gt; and monsters from circulation"). I know a bunch of people here are
&gt; working on variants of this. I was wondering what kind of regulation
&gt; there is on the objects players can create.

There are two questions here:

  1) How does the user define and selct the object he wishes to
create?

  2) How does the system manage the security aspects of user-created
objects?  

I don't have an answer to #1.  I do however keep thinking of trying to 
adapt the aggregates concepts discussed here last year to some sort of 
interface presentation.  How?  Dunno.

#2 is of course mostly a concern with user-programming, but can enter
into non-user programmed systems as well.

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...

-- 
MUD-Dev: Advancing an unrealised future.

</PRE>

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<LI><STRONG><A NAME="00258" HREF="msg00258.html">[MUD-Dev] regulating player-created objects</A></STRONG>
<UL><LI><EM>From:</EM> Dan Shiovitz &lt;dbs#cs,wisc.edu&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: regulating player-created objects</STRONG>, <EM>(continued)</EM>
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<LI><strong><A NAME="00814" HREF="msg00814.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Sun 24 May 1998, 10:36 GMT
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</ul>
</ul>
<LI><strong><A NAME="00482" HREF="msg00482.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sat 09 May 1998, 07:38 GMT
<UL>
<LI><strong><A NAME="00483" HREF="msg00483.html">[MUD-Dev] We're Tiny, we're Toonie, we're all a little Loonie!</A></strong>, 
Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Sat 09 May 1998, 14:22 GMT
</LI>
</UL>
</LI>
</ul>
<LI><strong><A NAME="00481" HREF="msg00481.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Sat 09 May 1998, 07:24 GMT
</LI>
</ul>
<LI><strong><A NAME="00405" HREF="msg00405.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 05 May 1998, 17:03 GMT
</LI>
<LI><strong><A NAME="00408" HREF="msg00408.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 05 May 1998, 18:25 GMT
<UL>
<LI><strong><A NAME="00439" HREF="msg00439.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Wed 06 May 1998, 21:37 GMT
<UL>
<LI><strong><A NAME="00456" HREF="msg00456.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Thu 07 May 1998, 13:59 GMT
</LI>
<LI><strong><A NAME="00512" HREF="msg00512.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 12 May 1998, 01:25 GMT
</LI>
</UL>
</LI>
</UL>
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</ul>
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</UL></BLOCKQUOTE>

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