<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: Mud-time vs real-time (was Re: skill system) --> <!--X-From-R13: Dvpuneq Ibbypbpx <YnHveNqvny.cvcrk.pbz> --> <!--X-Date: Thu, 11 Jun 1998 16:24:21 -0700 --> <!--X-Message-Id: 3580D7F4.1D22#dial,pipex.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: Pine.SGI.3.96.980611121918.15446A-100000#zazu,angel.com --> <!--X-Reference: 199806112141.QAA06495#rgate,ricochet.net --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:KaVir#dial,pipex.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00984.html">Previous</a> | <a href="msg00986.html">Next</a> ] Thread: [ <a href="msg00980.html">Previous</a> | <a href="msg00987.html">Next</a> ] Index: [ <A HREF="author.html#00985">Author</A> | <A HREF="#00985">Date</A> | <A HREF="thread.html#00985">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</LI> <LI><em>From</em>: Richard Woolcock <<A HREF="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</A>></LI> <LI><em>Date</em>: Fri, 12 Jun 1998 00:25:40 -0700</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Mike Sellers wrote: > > At 09:37 PM 6/11/98 -0700, Richard Woolcock wrote: > >... if you were bullied as a kid, how would you feel if you > >met that bully again as an adult? What if said bully was still far bigger > >and meaner than you? Perhaps it could store the fact that you hadn't fought > >him for a certain amount of time (I might use 3 bits, giving a number of > >real-life days between 0 and 7 since you had last fought them - 7 days = 1 > >mud year, which would be a reasonable maximum). > > This sparked a thought in me I haven't seen dealth with here: does anyone > keep a real and meaningful tally of long-term time going by? For example, > if you said 1 month = 1 mud year (1 week/mud year seems a bit short to me), > you could fairly easily make adjustments for aging, skill aquisition and > atrophy, and even crop cycles, building maintenance, etc. It'd make > anti-aging potions powerful, and give players reasons to let their old > (literally) character die and move on to another one. I use 1 real second = 1 mud minute. This makes a mud year slightly under a week. It is a bit fast in some ways, but it also makes it quite possible for players to die of old age. I have body-permy-death (soul lives on), but players are able to choose their body's starting age which helps counter that problem. > Hmmm. At 10 days to the mud year, you'd age 3 years/month or thereabouts, > and 36 years per real year. So an un-enhanced character _might_ have a > lifespan of 1-2 real years (say average starting age of ~20) if human -- > other races could vary wildly from this. Yes that would work, I just find it easier to use 1 second == 1 minute, particularly as the system time conveniently gives me the elapsed time in mud MINUTES since 1970 ;) I suppose you could double it quite easily, which would work out at slightly over 12 real days per mud year. > Thoughts? Who's tried this in any serious way? What are some of the > downsides to doing something like this? After a few months the mud looks like a pensioners home ;) Actually its my fault for: 1) Not coding age-death yet, and 2) Not stopping vampires from aging. Both are due to the mud not being finished yet *sigh*. I've never really imagined finishing it, but some day I would just like to get the damn thing playable. KaVir. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00987" HREF="msg00987.html">[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</A></strong> <ul compact><li><em>From:</em> Katrina McClelan <kitkat#the486,bradley.edu></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00972" HREF="msg00972.html">[MUD-Dev] Re: skill system</A></STRONG> <UL><LI><EM>From:</EM> Adam Wiggins <adam#angel,com></LI></UL></LI> <LI><STRONG><A NAME="00977" HREF="msg00977.html">[MUD-Dev] Mud-time vs real-time (was Re: skill system)</A></STRONG> <UL><LI><EM>From:</EM> Mike Sellers <mike#bignetwork,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00984.html">[MUD-Dev] Re: skill system</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00986.html">[MUD-Dev] Re: skill system</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00980.html">[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00987.html">[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00985"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00985"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: skill system</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="01026" HREF="msg01026.html">[MUD-Dev] Re: skill system</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Sun 14 Jun 1998, 10:46 GMT <LI><strong><A NAME="01130" HREF="msg01130.html">[MUD-Dev] Re: skill system</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 18 Jun 1998, 21:50 GMT </LI> </LI> </ul> </ul> </ul> <LI><strong><A NAME="00977" HREF="msg00977.html">[MUD-Dev] Mud-time vs real-time (was Re: skill system)</A></strong>, Mike Sellers <a href="mailto:mike#bignetwork,com">mike#bignetwork,com</a>, Thu 11 Jun 1998, 21:44 GMT <UL> <LI><strong><A NAME="00980" HREF="msg00980.html">[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</A></strong>, T. Alexander Popiel <a href="mailto:popiel#beldin,snugharbor.com">popiel#beldin,snugharbor.com</a>, Thu 11 Jun 1998, 22:03 GMT </LI> <LI><strong><A NAME="00985" HREF="msg00985.html">[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Thu 11 Jun 1998, 23:24 GMT <UL> <LI><strong><A NAME="00987" HREF="msg00987.html">[MUD-Dev] Re: Mud-time vs real-time (was Re: skill system)</A></strong>, Katrina McClelan <a href="mailto:kitkat#the486,bradley.edu">kitkat#the486,bradley.edu</a>, Fri 12 Jun 1998, 00:17 GMT </LI> </UL> </LI> </UL> </LI> </ul> </ul> </ul> </ul> <LI><strong><A NAME="00969" HREF="msg00969.html">[MUD-Dev] Re: skill system</A></strong>, Richard Woolcock <a href="mailto:KaVir#dial,pipex.com">KaVir#dial,pipex.com</a>, Thu 11 Jun 1998, 18:17 GMT </LI> </ul> <LI><strong><A NAME="00953" HREF="msg00953.html">[MUD-Dev] Re: skill system</A></strong>, John Bertoglio <a href="mailto:alexb#internetcds,com">alexb#internetcds,com</a>, Thu 11 Jun 1998, 00:17 GMT <UL> <LI><strong><A NAME="00968" HREF="msg00968.html">[MUD-Dev] Re: skill system</A></strong>, Adam Wiggins <a href="mailto:adam#angel,com">adam#angel,com</a>, Thu 11 Jun 1998, 17:29 GMT </LI> </UL> </LI> </ul> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>