<!-- MHonArc v2.4.4 --> <!--X-Subject: Re: [MUD-Dev] META: That bloke Yaltec. --> <!--X-From-R13: X Q Znjerapr <pynjNhaqre.rate.ftv.pbz> --> <!--X-Date: Thu, 09 Apr 1998 20:49:03 +0000 --> <!--X-Message-Id: 199804092048.NAA136609#under,engr.sgi.com --> <!--X-Content-Type: text/plain --> <!--X-Reference: 1c716b5e.352d2dc8#aol,com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, Re: [MUD-Dev] META: That bloke Yaltec.</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:claw#under,engr.sgi.com"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00099.html">Previous</a> | <a href="msg00101.html">Next</a> ] Thread: [ <a href="msg00099.html">Previous</a> | <a href="msg00097.html">Next</a> ] Index: [ <A HREF="author.html#00100">Author</A> | <A HREF="#00100">Date</A> | <A HREF="thread.html#00100">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>Re: [MUD-Dev] META: That bloke Yaltec.</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#null,net">mud-dev#null,net</A></LI> <LI><em>Subject</em>: Re: [MUD-Dev] META: That bloke Yaltec. </LI> <LI><em>From</em>: J C Lawrence <<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>></LI> <LI><em>Date</em>: Thu, 09 Apr 1998 13:48:47 -0700</LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> On Thu, 9 Apr 1998 13:22:59 PST8PDT Khan one<Khanone#aol,com> wrote: > I've not posted because I don't feel I really have much to > contribute - what was said about an elitist list is true in many > respects. Of course there is always the difference between elitism as a form of snobbery, and elitism through distinction. There are only two requirements for membership on the list: an interest in MUDs and a willingness to post only signal. Those requirements are of course a gross and inhuman discrimination against the noisy other-interested people out there -- a clear violation of human rights. > Yaltec was one such, who came to me, with his aspirations, and > ideas. Writing as list owner: Not a problem. > An apology, and explanation of sorts. I just hope that what > transpired isn't enough to get me thrown out of this mailing list. Nahh. It would be pointless to stick your head on a pike. The exposure is minimal, the chap is a valid list member, and the list is in the throes of approaching publicity. Its all comparitively moot. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------(*) Internet: claw#under,engr.sgi.com ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... On Thu, 9 Apr 1998 13:22:59 PST8PDT Khan one<Khanone#aol,com> wrote: > Firstly, an apology to all, most notably to KaVir, for disrupting > some of the flow of this mailing list due to my negligence. It was > my intention to sponser Yaltec myself, but I'd lost information on > how to introduce him. Silly, I know. :-( > I'm not an active contributor to the mailing list myself, although I > do enjoy the discussion that goes on in it on the various topics > pertaining to MUD topics, both within the environment created by the > game, and outside too, in regard to the creation/administration. > I've not posted because I don't feel I really have much to > contribute - what was said about an elitist list is true in many > respects. I have my own viewpoints of course, but I sometimes have > problems phrasing them how I wish to. Better to be quiet and listen > to all the arguments, and learn, than be involved from a subjective > standpoint. It keeps any "noise" down, too. > Given my position as an assistant administrator for one of the MUDs > on AOL, I come into contact with a large number of people who are > inspired by playing, to create their own games. Even with the > over-abundance of "PD" code-bases, I encourage all I can to pursue > such a course if they feel they are capable. > Yaltec was one such, who came to me, with his aspirations, and > ideas. Since he was thinking about creating a graphical game, and > asked me what my thoughts were, and since KaVir had posted a succint > evaluation on the pro's and con's of each type, in a way far better > than I could recite, I decided to forward him that email. My > apologies if that caused some alarm to some. I goofed, in effect, > for just forwarding the email, rather than copy and paste the body. > I'd known him for quite some time, by then, and after hearing about > some of his ideas, was why I was going to sponser him to this > mailing list. I'd just told him to hang on, until I could locate > (i.e. it was posted again) the rules for introducing someone. It > must have been a month ago, this happened now. He's been patient > with me for that time, so I suppose it wasn't too surprising that > his patience did run out eventually, and he contacted KaVir direct. > An apology, and explanation of sorts. I just hope that what > transpired isn't enough to get me thrown out of this mailing list. > Anyway, since I don't post often, I'd like to take the time to say > it's been extremely enlightening "lurking" and listening in on the > various problems posed here, and possible solutions to them, > problems I hadn't really considered before. And as such, thanks to > all who have posted, for letting me listen in. (Bigger thanks to > J.C.Lawrence, though, for making and administrating, this mailing > list) (Is that enough boot-licking, yet? <g>) > (Switches "lurk" mode back on) > Orlando. -- J C Lawrence Internet: claw#null,net (Contractor) Internet: coder#ibm,net ---------(*) Internet: claw#under,engr.sgi.com ...Honourary Member of Clan McFud -- Teamer's Avenging Monolith... </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00099" HREF="msg00099.html">[MUD-Dev] META: That bloke Yaltec.</A></STRONG> <UL><LI><EM>From:</EM> Khan one <Khanone#aol,com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00099.html">[MUD-Dev] META: That bloke Yaltec.</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00101.html">Re: [MUD-Dev] Re: (fwd) Re: code for teleport</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00099.html">[MUD-Dev] META: That bloke Yaltec.</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00097.html">META: The web archives are up for review (alpha 1)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00100"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00100"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>Re: [MUD-Dev] META: membership</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <ul compact> <LI><strong><A NAME="00155" HREF="msg00155.html">Re: [MUD-Dev] META: membership</A></strong>, Katrina McClelan <a href="mailto:kitkat#the486,bradley.edu">kitkat#the486,bradley.edu</a>, Mon 13 Apr 1998, 21:09 GMT </LI> </ul> </ul> </ul> </ul> </ul> </ul> </LI> <LI><strong><A NAME="00105" HREF="msg00105.html">RE: [MUD-Dev] Unreal</A></strong>, Koster, Raph <a href="mailto:rkoster#origin,ea.com">rkoster#origin,ea.com</a>, Thu 09 Apr 1998, 22:35 GMT <UL> <LI><strong><A NAME="00152" HREF="msg00152.html">Re: [MUD-Dev] Unreal</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 13 Apr 1998, 19:41 GMT </LI> </UL> </LI> <LI><strong><A NAME="00099" HREF="msg00099.html">[MUD-Dev] META: That bloke Yaltec.</A></strong>, Khan one <a href="mailto:Khanone#aol,com">Khanone#aol,com</a>, Thu 09 Apr 1998, 20:21 GMT <UL> <LI><strong><A NAME="00100" HREF="msg00100.html">Re: [MUD-Dev] META: That bloke Yaltec.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 20:49 GMT </LI> </UL> </LI> <LI><strong><A NAME="00097" HREF="msg00097.html">META: The web archives are up for review (alpha 1)</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 18:11 GMT <LI><strong><A NAME="00096" HREF="msg00096.html">Unreal</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 09 Apr 1998, 17:31 GMT <UL> <LI><strong><A NAME="00116" HREF="msg00116.html">Re: [MUD-Dev] Unreal</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Fri 10 Apr 1998, 04:58 GMT <UL> <LI><strong><A NAME="00119" HREF="msg00119.html">Re: [MUD-Dev] Unreal</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Fri 10 Apr 1998, 15:07 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>