<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Teamwork --> <!--X-From-R13: Zvat <Y.Z.Zb-94Nfghqrag.yobeb.np.hx> --> <!--X-Date: Thu, 23 Apr 1998 08:57:09 -0700 --> <!--X-Message-Id: Pine.SOL.3.96.980423165258.787A-100000@sun-cc203 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199804221929.MAA192786#under,engr.sgi.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Teamwork</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:K.L.Lo-94#student,lboro.ac.uk"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00387.html">Previous</a> | <a href="msg00402.html">Next</a> ] Thread: [ <a href="msg00249.html">Previous</a> | <a href="msg00441.html">Next</a> ] Index: [ <A HREF="author.html#00395">Author</A> | <A HREF="#00395">Date</A> | <A HREF="thread.html#00395">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Teamwork</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Teamwork</LI> <LI><em>From</em>: Ling <<A HREF="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</A>></LI> <LI><em>Date</em>: Thu, 23 Apr 1998 16:56:18 +0100 (BST)</LI> <LI><em>Delivery-date</em>: Thu Apr 23 08:57:09 1998</LI> <LI><em>Delivery-date</em>: Thu, 23 Apr 1998 08:57:09 -0700</LI> <LI><em>Envelope-to</em>: claw#kanga,nu</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: "Petidomo List Agent,,,," <<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> Take a look at Command & Conquer: Lone Survivor. It's just like the usual C&C except each player controls a singular military unit (I think that includes infantry). But, I don't know much of the details, like how players come back from the dead and intra-team communication works. A review I read had a gripe that the game involved teamwork (!). The bad review could be partially due to some game flaw or other and the fact that the game was multiplayer *only*. Going back to X-Wing vs. Tie Fighter, their policy when making the game was to have as much information as possible at the player's fingertips. Players could bookmark/reference other vehicles; get a complete list of who is targetting who, with status of each ship; target enemies, closest enemy, newly arrived ships, ship targeted by current target, ships targetting current target; mission objectives; and refer to a nice map (but time didn't stop so no one ever referenced the map). I've yet to find out how the game fares in internet multiplayer but I suspect it'll work quite well (seeing as this was their prime aim). Tsk, teamwork. At this rate, someone is gonna suggest muds oughta produce well-rounded individuals. ;) | Ling Lo of Remora (Top Banana) _O_O_ Elec Eng Dept, Loughborough University, UK. kllo#iee,org -- MUD-Dev: Advancing an unrealised future. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00441" HREF="msg00441.html">[MUD-Dev] Re: Teamwork</A></strong> <ul compact><li><em>From:</em> J C Lawrence <claw#under,engr.sgi.com></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00249" HREF="msg00249.html">[MUD-Dev] (fwd) Sea of Blood Graphical MUD</A></STRONG> <UL><LI><EM>From:</EM> J C Lawrence <claw#under,engr.sgi.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00387.html">[MUD-Dev] Re: MUD Development Digest</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00402.html">[MUD-Dev] Re: Systems you use</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00249.html">[MUD-Dev] (fwd) Sea of Blood Graphical MUD</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00441.html">[MUD-Dev] Re: Teamwork</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00395"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00395"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map coordinates</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00554" HREF="msg00554.html">[MUD-Dev] Re: MAPPING: Creating a bitmaped graphic from map coordinates</A></strong>, Vadim Tkachenko <a href="mailto:vt#freehold,crocodile.org">vt#freehold,crocodile.org</a>, Fri 24 Apr 1998, 06:00 GMT </LI> </ul> </ul> </LI> <LI><strong><A NAME="00282" HREF="msg00282.html">[MUD-Dev] Re: Persistant storage.... My current idea.</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 22 Apr 1998, 23:29 GMT <LI><strong><A NAME="00260" HREF="msg00260.html">[MUD-Dev] Re: Re: MUD Development Digest</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 22 Apr 1998, 23:26 GMT <LI><strong><A NAME="00249" HREF="msg00249.html">[MUD-Dev] (fwd) Sea of Blood Graphical MUD</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 22 Apr 1998, 19:29 GMT <UL> <LI><strong><A NAME="00395" HREF="msg00395.html">[MUD-Dev] Teamwork</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Thu 23 Apr 1998, 15:57 GMT <UL> <LI><strong><A NAME="00441" HREF="msg00441.html">[MUD-Dev] Re: Teamwork</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 23 Apr 1998, 17:56 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00238" HREF="msg00238.html">[MUD-Dev] Graphical MUD project (Sea Of Blood)</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 22 Apr 1998, 19:27 GMT <UL> <LI><strong><A NAME="00369" HREF="msg00369.html">[MUD-Dev] Systems you use</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Thu 23 Apr 1998, 12:18 GMT <UL> <LI><strong><A NAME="00378" HREF="msg00378.html">[MUD-Dev] Re: Systems you use</A></strong>, Caliban Tiresias Darklock <a href="mailto:caliban#darklock,com">caliban#darklock,com</a>, Thu 23 Apr 1998, 13:36 GMT </LI> </UL> </LI> </UL> </LI> </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>