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<H1>[MUD-Dev] Re: regulating player-created objects</H1>
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<LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Subject</em>: [MUD-Dev] Re: regulating player-created objects </LI>
<LI><em>From</em>: J C Lawrence &lt;<A HREF="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</A>&gt;</LI>
<LI><em>Date</em>: Mon, 11 May 1998 18:22:51 -0700</LI>
<LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI>
<LI><em>Sender</em>: "Petidomo List Agent -- Kanga.Nu version" &lt;<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>&gt;</LI>
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<PRE>
On Wed, 6 May 1998 16:36:27 -0500 (CDT) 
Dan Shiovitz&lt;dbs#cs,wisc.edu&gt; wrote:

&gt; (On a vaguely related note, what are the people who are planning on
&gt; non-disappearing characters (ie, when you quit, your characters
&gt; stays in the game world) doing about telling the player what went on
&gt; since they were last there? 

I create a logfile of all the IO that they would have received if they
had been logged in.  I also allow simple pattern searches (grep
actually) of that log for interesting items.

As this log can get large, I currently trim it to the last RL day.
The hope was that time travel would allow accounting for the rest.

&gt; I guess if you support the database-replay thing you could just
&gt; print out exactly what happened, but that might be a lot of screen
&gt; scroll if they were gone for a long time. 

Quite.

&gt; Maybe some way to summarize the info? "While you were gone, nothing
&gt; much happened. You continued your research into Air Magic." or
&gt; "While you were gone, a bunch of angry orcs invaded your tower and
&gt; burned it to the ground. You barely escaped with your life, went to
&gt; a tavern to drown your sorrows, and the next thing you knew you were
&gt; in bed with a tavern wench and a nasty case of VD.")

&lt;ponder&gt;

As I already support scripted behaviour for characters while logged
out, I can easily imagine such scripts inserting lines into the log to 
be later preferentially extracted to create a potted summary of the
past events.

-- 
J C Lawrence                               Internet: claw#null,net
(Contractor)                               Internet: coder#ibm,net
---------(*)                     Internet: claw#under,engr.sgi.com
...Honourary Member of Clan McFud -- Teamer's Avenging Monolith...

-- 
MUD-Dev: Advancing an unrealised future.

</PRE>

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<LI><STRONG><A NAME="00439" HREF="msg00439.html">[MUD-Dev] Re: regulating player-created objects</A></STRONG>
<UL><LI><EM>From:</EM> Dan Shiovitz &lt;dbs#cs,wisc.edu&gt;</LI></UL></LI>
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<ul><li>Thread context:
<BLOCKQUOTE><UL>
<LI><STRONG>[MUD-Dev] Re: regulating player-created objects</STRONG>, <EM>(continued)</EM>
<ul compact>
<LI><strong><A NAME="00405" HREF="msg00405.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 05 May 1998, 17:03 GMT
</LI>
<LI><strong><A NAME="00408" HREF="msg00408.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Nathan F Yospe <a href="mailto:yospe#hawaii,edu">yospe#hawaii,edu</a>, Tue 05 May 1998, 18:25 GMT
<UL>
<LI><strong><A NAME="00439" HREF="msg00439.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Dan Shiovitz <a href="mailto:dbs#cs,wisc.edu">dbs#cs,wisc.edu</a>, Wed 06 May 1998, 21:37 GMT
<UL>
<LI><strong><A NAME="00456" HREF="msg00456.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Thu 07 May 1998, 13:59 GMT
</LI>
<LI><strong><A NAME="00512" HREF="msg00512.html">[MUD-Dev] Re: regulating player-created objects</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 12 May 1998, 01:25 GMT
</LI>
</UL>
</LI>
</UL>
</LI>
</ul>
</LI>
<LI><strong><A NAME="00256" HREF="msg00256.html">[MUD-Dev] atomic functions</A></strong>, 
Felix A. Croes <a href="mailto:felix#xs1,simplex.nl">felix#xs1,simplex.nl</a>, Thu 30 Apr 1998, 02:00 GMT
<UL>
<LI><strong><A NAME="00278" HREF="msg00278.html">[MUD-Dev] Re: atomic functions</A></strong>, 
Shawn Halpenny <a href="mailto:malachai#iname,com">malachai#iname,com</a>, Thu 30 Apr 1998, 20:19 GMT
<UL>
<LI><strong><A NAME="00406" HREF="msg00406.html">[MUD-Dev] Re: atomic functions</A></strong>, 
J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Tue 05 May 1998, 17:53 GMT
</LI>
</UL>
</LI>
<LI><strong><A NAME="00322" HREF="msg00322.html">[MUD-Dev] Re: atomic functions</A></strong>, 
Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Sat 02 May 1998, 07:39 GMT
</LI>
</UL>
</LI>
</UL></BLOCKQUOTE>

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