<!-- MHonArc v2.4.4 --> <!--X-Subject: [MUD-Dev] Re: There can be.. only ONE! (fwd) --> <!--X-From-R13: Zvat <Y.Z.Zb-94Nfghqrag.yobeb.np.hx> --> <!--X-Date: Fri, 1 May 1998 15:16:36 -0700 --> <!--X-Message-Id: Pine.SOL.3.96.980501230157.27842A-100000@sun-cc203 --> <!--X-Content-Type: text/plain --> <!--X-Reference: 199804292104.OAA08188#under,engr.sgi.com --> <!--X-Head-End--> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2//EN"> <html> <head> <title>MUD-Dev message, [MUD-Dev] Re: There can be.. only ONE! (fwd)</title> <!-- meta name="robots" content="noindex,nofollow" --> <link rev="made" href="mailto:K.L.Lo-94#student,lboro.ac.uk"> </head> <body background="/backgrounds/paperback.gif" bgcolor="#ffffff" text="#000000" link="#0000FF" alink="#FF0000" vlink="#006000"> <font size="+4" color="#804040"> <strong><em>MUD-Dev<br>mailing list archive</em></strong> </font> <br> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] <br clear=all><hr> <!--X-Body-Begin--> <!--X-User-Header--> <!--X-User-Header-End--> <!--X-TopPNI--> Date: [ <a href="msg00307.html">Previous</a> | <a href="msg00309.html">Next</a> ] Thread: [ <a href="msg00415.html">Previous</a> | <a href="msg00327.html">Next</a> ] Index: [ <A HREF="author.html#00308">Author</A> | <A HREF="#00308">Date</A> | <A HREF="thread.html#00308">Thread</A> ] <!--X-TopPNI-End--> <!--X-MsgBody--> <!--X-Subject-Header-Begin--> <H1>[MUD-Dev] Re: There can be.. only ONE! (fwd)</H1> <HR> <!--X-Subject-Header-End--> <!--X-Head-of-Message--> <UL> <LI><em>To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Subject</em>: [MUD-Dev] Re: There can be.. only ONE! (fwd) </LI> <LI><em>From</em>: Ling <<A HREF="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</A>></LI> <LI><em>Date</em>: Fri, 1 May 1998 23:15:30 +0100 (BST)</LI> <LI><em>Reply-To</em>: <A HREF="mailto:mud-dev#kanga,nu">mud-dev#kanga,nu</A></LI> <LI><em>Sender</em>: "Petidomo List Agent -- Kanga.Nu version" <<A HREF="mailto:petidomo#kanga,nu">petidomo#kanga,nu</A>></LI> </UL> <!--X-Head-of-Message-End--> <!--X-Head-Body-Sep-Begin--> <HR> <!--X-Head-Body-Sep-End--> <!--X-Body-of-Message--> <PRE> With regard to capturing rather than killing nmes: Disregarding social(able) muds for a while - there is very little real point in capturing a member of the opposition because: there are no conventions like in real wars (of the 'legal variety'); it only wastes the captive person's time (respawn seems guarenteed) - waste 30 minutes of pretending to be weak or waste 10 minutes re-equiping... ; and if I was captured, I'd commit suicide and respawn back in (bite hard on that fake molar or whatever). Perhaps you could give an incentive to capturing by imbuing characters with information which might be valuable to opposing teams (like knowing the last location of some of his team - maybe the current objectives (hard to put in) and the last few communiques). This kinda thing sort of filters back into distinction of character and player entities... PS: Re:FAQ, expect a drop-in replacement for Section 1. Something I stupidly overlooked considering all the developments with the list as of late. | Ling Lo of Remora (Top Banana) _O_O_ Elec Eng Dept, Loughborough University, UK. kllo#iee,org -- MUD-Dev: Advancing an unrealised future. </PRE> <!--X-Body-of-Message-End--> <!--X-MsgBody-End--> <!--X-Follow-Ups--> <HR> <ul compact><li><strong>Follow-Ups</strong>: <ul> <li><strong><A NAME="00327" HREF="msg00327.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong> <ul compact><li><em>From:</em> Matt Chatterley <matt#mpc,dyn.ml.org></li></ul> </UL></LI></UL> <!--X-Follow-Ups-End--> <!--X-References--> <UL><LI><STRONG>References</STRONG>: <UL> <LI><STRONG><A NAME="00240" HREF="msg00240.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></STRONG> <UL><LI><EM>From:</EM> J C Lawrence <claw#under,engr.sgi.com></LI></UL></LI> </UL></LI></UL> <!--X-References-End--> <!--X-BotPNI--> <UL> <LI>Prev by Date: <STRONG><A HREF="msg00307.html">[MUD-Dev] Re: PK and my "Mobless MUD" idea</A></STRONG> </LI> <LI>Next by Date: <STRONG><A HREF="msg00309.html">[MUD-Dev] Re: regulating player-created objects</A></STRONG> </LI> <LI>Prev by thread: <STRONG><A HREF="msg00415.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></STRONG> </LI> <LI>Next by thread: <STRONG><A HREF="msg00327.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></STRONG> </LI> <LI>Index(es): <UL> <LI><A HREF="index.html#00308"><STRONG>Date</STRONG></A></LI> <LI><A HREF="thread.html#00308"><STRONG>Thread</STRONG></A></LI> </UL> </LI> </UL> <!--X-BotPNI-End--> <!--X-User-Footer--> <!--X-User-Footer-End--> <ul><li>Thread context: <BLOCKQUOTE><UL> <LI><STRONG>[MUD-Dev] Re: There can be.. only ONE! (fwd)</STRONG>, <EM>(continued)</EM> <ul compact> <ul compact> <LI><strong><A NAME="00240" HREF="msg00240.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Wed 29 Apr 1998, 21:05 GMT <UL> <LI><strong><A NAME="00266" HREF="msg00266.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Thu 30 Apr 1998, 11:53 GMT <UL> <LI><strong><A NAME="00362" HREF="msg00362.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Mon 04 May 1998, 12:03 GMT <UL> <LI><strong><A NAME="00415" HREF="msg00415.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Wed 06 May 1998, 05:15 GMT </LI> </UL> </LI> </UL> </LI> <LI><strong><A NAME="00308" HREF="msg00308.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, Ling <a href="mailto:K.L.Lo-94#student,lboro.ac.uk">K.L.Lo-94#student,lboro.ac.uk</a>, Fri 01 May 1998, 22:16 GMT <UL> <LI><strong><A NAME="00327" HREF="msg00327.html">[MUD-Dev] Re: There can be.. only ONE! (fwd)</A></strong>, Matt Chatterley <a href="mailto:matt#mpc,dyn.ml.org">matt#mpc,dyn.ml.org</a>, Sat 02 May 1998, 15:40 GMT </LI> </UL> </LI> </UL> </LI> </ul> </ul> </LI> <LI><strong><A NAME="00480" HREF="msg00480.html">[MUD-Dev] (fwd) CODE RELEASE: [client] Jcrossclient - java client to "crossfire"</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 23 Apr 1998, 21:38 GMT <LI><strong><A NAME="00451" HREF="msg00451.html">[MUD-Dev] Re: Gentle Reminder</A></strong>, J C Lawrence <a href="mailto:claw#under,engr.sgi.com">claw#under,engr.sgi.com</a>, Thu 23 Apr 1998, 19:42 GMT <LI><strong><A NAME="00402" HREF="msg00402.html">[MUD-Dev] Re: Systems you use</A></strong>, Jon A. Lambert <a href="mailto:jlsysinc#ix,netcom.com">jlsysinc#ix,netcom.com</a>, Thu 23 Apr 1998, 17:07 GMT </UL></BLOCKQUOTE> </ul> <hr> <center> [ <a href="../">Other Periods</a> | <a href="../../">Other mailing lists</a> | <a href="/search.php3">Search</a> ] </center> <hr> </body> </html>